Evaluation of Edge-Based Interaction on a Square Smartwatch

Evaluation of Edge-Based Interaction on a Square Smartwatch

Sunggeun Ahn, Jaeyeon Lee, Keunwoo Park, Geehyuk Lee

IJHCS (International Journal of Human-Computer Studies)

Abstract

Researchers are proposing many approaches to overcome the usability problem of a smartwatch owing to its small touchscreen. One of the promising approaches is to use touch-sensing edges to expand the control space of a smartwatch. We considered possible interaction techniques using touch-sensing edges in combination with the smartwatch touchscreen: single-edge, multi-edge, and edge X screen (edge and touchscreen in combination). We call these techniques square watch interaction (SWI) techniques in this paper because they exploit the form factor of a square smartwatch. To explore the design space and evaluate the usability of the SWI techniques, we implemented a square smartwatch prototype with touch-sensitive edges, and conducted a series of user experiments. The experiment results showed that the SWI techniques enable precise 1D pointing and occlusion-free 2D pointing. The experiments also produced empirical data that reflect human manual skills for the edge X screen techniques. The produced empirical data will provide a practical guideline for the application of the edge X screen techniques.

Prototype

The hardware was made with IR diodes and photoelectic sensors.

prototype1

prototype2

Interactions

Possible interactions using four touch-sensitive edges of a smartwatch.

interactions

Document

The paper is available from Science Direct.

My Contributions

I participated in the interaction design process. Also, I implemented the example applications in the video. However, it is not part of the paper.